|Quest name||Quest giver||Zone location|
|Quest:Blackfathom Deeps||黑渊营地, 灰谷|
|Quest:Researching the Corruption||Blackfathom Deeps entrance|
|Quest:Knowledge in the Deeps||Blackfathom Deeps entrance|
|Quest:Twilight Falls||Blackfathom Deeps entrance|
|Quest:In Search of Thaelrid||Blackfathom Deeps entrance|
|Quest:Blackfathom Villainy (Alliance)||Pool of Ask'ar, Blackfathom Deeps|
|Completed in tunnels leading to instance:|
|Quest:The Essence of Aku'Mai||佐拉姆加前哨站, 灰谷|
|Quest:Deep Despair||佐拉姆加前哨站, 灰谷|
|Completed in instance:|
|Quest:Blackfathom Deeps (Horde)||佐拉姆加前哨站, 灰谷|
|Quest:Je'neu of the Earthen Ring||碎木岗哨, 灰谷|
|Quest:Nightmare of the Deeps||in Blackfathom Deeps|
|Quest:Amongst the Ruins||in Blackfathom Deeps|
|Quest:Deep in the Deeps||In Blackfathom Deeps|
|Quest:The Enemy of My Enemy (Blackfathom Deeps)||In Blackfathom Deeps|
|Quest:Baron Aquanis||Strange Water Globe||In Blackfathom Deeps|
This underwater cove can be tricky to navigate for the first time, but it's a great place to hone your skills and find your role when in a group.
Level appropriate groups should watch out for two things. The first is that there are many magic casting Naga which, when amassed in numbers, can do a good deal of damage. Always keep a warrior with shield bash on any casting mobs, or any other class that can stun/interrupt like Shamans and Paladins. Also, this is a great dungeon to try out crowd control. Many of the enemies pulled to you will come with friends. In addition, there are invisible Satyr that you cannot see until they have come close enough to aggro you.
Caution should be used when combating the murlocs. Once at low health, they run quite fast, often running back towards the other murlocs and the murloc boss Gelihast. Keep a form of snare on these guys. The latter part of the instance includes the Twilight Cultists. These foes come in groups of two or three, but often can include more if you aren't aware of wanderers. The ideal way to avoid an unwanted add is to pull with range, targeting the casters first (which you can get to follow you by cutting the Line of Sight, i.e. turning around a corner), and sheeping, sapping, or off tanking the adds. Also, having the highest level person in your group do the pulling helps, due to their smaller aggro radius.
The 'summoning chamber' with Twilight Lord Kelris includes many other cultists in the room. It is recommended to use the walled off entrance to your advantage, pulling the mobs one by one from the large room until Kelris is alone. After the room is cleared, he is ready to be engaged safely. Once he is defeated, all four candles pieces on the middle altar will need to be lit in order to advance past the large door to the final boss. Right-click these one at a time because a small group of mobs is summoned from the adjacent doors every time you do. Defeat these one at a time to avoid death.
The final boss is relatively easy if you have a dedicated tank and healer. See walk-through for Aku'mai. A stylishly hatted dwarf will await you at the end, giving Alliance players an option to port to 达纳苏斯.
This series of ruins and caverns was built into the side of a cliff directly south of Black Fathom Bay. Many dangerous creatures lurk within - including, if tales at the Fish Eye Tavern are to believed, ghosts of heroes that fell to some nastiness while within the Deeps. Others suggest that this place, once a night elf temple to Elune, is now the headquarters of the vile warlocks, known as the Shadow Council. The naga here seem to be searching for something. The Twilight’s Hammer, a foul cult dedicated to the Old Gods, works with the naga in the underground ruins for an unknown purpose.
- 补丁 6.0.2 (2014-10-14): Revamped.
- See 黑暗深渊.
- See 黑暗深渊.
- 补丁 1.3.0 (2005-03-07):
- Capped at ten players.
- Characters dying in the instanced portions of Blackfathom Deeps will now correctly receive a corpse marker in the minimap and see the message letting them know that they need to enter the instance before they will be able to resurrect.
- 补丁 0.6 (2004-04-13): Blackfathom Deeps is now opened and itemized.