人类 (1, Umber)
巨魔 (1, Zen'Balai)
- 1 历史
- 2 地理
- 3 Notable characters
- 4 Quests
- 5 Inhabitants
- 6 Getting there
- 7 Warcraft III
- 8 In the RPG
- 9 Notes
- 10 See also
- 11 Video
- 12 参考和注释
- 13 External links
There are no dungeons of any sort and no battlegrounds in Moonglade.
Though the area is extremely fertile and full of life, there are oddly no useful herbs here, nor any ore to speak of. As the creatures inhabiting the zone are all critters (with the exception of the wolves assisting Omen, see Wild creatures below) there is not much for skinners to gather either.
Maps and subregions
|月神湖 • 永夜港 • 雷姆洛斯神殿|
|怒风兽穴 • 木喉要塞|
Flight paths from Alliance Flight Point
Flight paths from Horde Flight Point
Flight paths from Nighthaven
|Zone Name||Faction||Level Range||Direction||Access|
|Teldrassil||1-13||Far west||By Druid-only flightpath from Nighthaven to Rut'theran Village|
|Mulgore||1-12||Far south||By Druid-only flightpath from Nighthaven to Thunder Bluff|
|Darkshore||9-25||West, then south||By flightpath to Lor'danel, or by swimming from Darkshore to Moonglade and dying underwater in Moonglade|
|Felwood||47-60||South, then west||By foot through the Timbermaw Hold or flightpath from Shrine of Remulos to Talonbranch Glade or Bloodvenom Post|
|Winterspring||55-60||South, then east||By foot through the Timbermaw Hold or flightpath from Shrine of Remulos to Everlook|
|Mount Hyjal||78-82||South||By foot or by flight path|
Moonglade is home to several characters of note. At Nighthaven, Dendrite Starblaze aids young druids in obtaining the power to attain the bear form, the aquatic form, and to cure poisons. Rabine Saturna enlists experienced heroes in the battle against the silithids, and at the Shrine of Remulos, Keeper Remulos attempts to cleanse the taint that has affected the four emerald dragons of the Dream. Loganaar is the sole Druid Trainer here. Even Malfurion Stormrage himself has been known to make an appearance in spirit here.
After patch 4.0.3a, Moonglade has no quests of its own that would be classified directly as Moonglade quests per se. However, some quests send players to Moonglade a stopgap in larger quest chains (e.g. Quest:The Keeper's Favor and Quest:Hero's Call: Mount Hyjal!/Quest:Warchief's Command: Mount Hyjal!). It is also involved in the Lunar Festival world event.
Although Moonglade is a mostly peaceful and safe zone, it is hard to reach for lower and middle level characters. To enter it by foot, you either need to sneak or fight through Timbermaw Hold from Felwood, or have at least unfriendly reputation with them.
Druids can learn to teleport themselves to Moonglade at level 14, which makes it very easy for night elf druids to access Darnassus and Darkshore when they need to. Horde druids can teleport there as well, but they are considerably farther away from friendly territory than their Alliance compatriots; even flying straight back to Thunder Bluff takes seven minutes.
During the Lunar Festival, anyone can teleport to Moonglade after completing a quest, and can get the flight path for later.
You can also use a trick to travel there from Darkshore. If you keep swimming far north from the northern end of its coast, the atmosphere will change to green hills and your zone will be 'Moonglade'. You can enter the land, but not climb the mountains. Enter the water again, but take care that you do not reach 'The Veiled Sea', you must pass through 'The Veiled Sea' however on your way north. Drown yourself, and you will be in Moonglade.
There are also flight points for those who have managed to get to Moonglade previously, granting easy access in the future.
- Flight Point: Near the road that runs along the south shore of Lake Elune'Ara.
- Flight Point: To the northwest of the Timbermaw Hold entrance.
There are also neutral flight masters inside Nighthaven who can transport night elf druids to Rut'theran Village and tauren druids to Thunder Bluff for free. Non-druids cannot use the services of these flight masters.
There is a non-campaign map named "Moonglade". The tileset is called "Ashenvale";
In the RPG
Most of the night elves' population once remained in the Moonglade, surrounded by the old forest trees and the ancients, preferring solitude over communion with other races. The Moonglade ranges east of Felwood, just north of Winterspring Grove along the lower slope of Mount Hyjal. The Moonglade is a magical, sylvan forest draped in perpetual night. The moon stays high within the ebon sky, illuminating the woodland below with a silvery glow. The land never suffers the extremes of weather, thriving in a warm, endless summer eve. Considered holy to the night elves, the Moonglade is home to the night elf race and its powerful druids of the wild. Indeed, the druids had long rested in meditation under the glade, until the return of the Burning Legion awakened them. They remain awake, vowing to protect nature and heal the fractured continent from its war wounds. The sacred forest of the night elves is home to many beasts both dangerous and friendly. The Kaldorei themselves live in cautious harmony with the wildlife, such as the black tigers and the bears that prowl and hunt in the woods. The elves often capture and tame the proud saber cats to use as mounts, but encountering one in the wild is dangerous. Less harmony is enjoyed with the forest's more dangerous denizens. Satyrs - cursed, deranged night elves - also lurk here and plague the night elves' solitude frequently. Some furbolgs--driven feral by drinking the foul waters of Felwood--will attack travelers as well. Fierce dire wolves and hippogryphs have also been reported in the area. In addition to these animals are the ancients: sentient trees that act as protectors of the forest. Treants--the smaller tree-men cousins to the ancients--roam the Moonglade. These beings act as fierce protectors of the forest. They do not hesistate to unleash their might upon any who would damage trees or otherwise harm nature. Many ancients live in the forest near Nighthaven. These sentient trees once had the vital task of channeling forces of the land to sustain the night elves' immortality. They now aid in the elves' warrior training and help protect their village. The Keepers of the Grove are powerful druids said to be the direct offspring of the demigod Cenarius; they roam the Moonglade as ever-vigilant protectors. The night elves send these patrols out, though they focus primarily on defending Nighthaven and the Barrow Dens. The vast forests and vales of the Moonglade are sparsely populated. The sole settlement of any size is the night elves' capital, Nighthaven.
- Although it has a strong lore associated to it, Moonglade is a rather unpopulated zone in World of Warcraft. The reason is a combination of the lack of resources along with the low number of quests (almost none, especially after the Shattering). As a result, the majority of players in the zone are druids using the zone as a second hearthstone to take a flight path elsewhere.
- On Warcraft III maps, Moonglade was located to the south of Winterspring, east of the Mount Hyjal and northeast of Ashenvale. This seems to have been retconned.