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战士
Warrior Crest.png
适合种族 联盟&部落 所有可选种族 (除了龙希尔)
专精 武器 武器 (近战DPS)
狂怒 狂怒 (近战DPS)
防护 防护 (坦克)
能量类型 怒气
主属性 力量耐力
武器类型 枪械匕首拳套法杖长柄武器单手双手
护甲类型 板甲
技能 使用多种姿态,例如战斗姿态,通过战吼提升盟友,例如战斗怒吼英勇打击顺劈斩雷霆一击斩杀
职业
Deathknight Demon hunter Druid Hunter
Mage Monk Paladin Priest
Rogue Shaman Warlock Warrior


战士Warriors是在武器使用方面受到严格训练的近战斗士。他们在战场上强大而敏捷。身披板甲手持强大武器的他们能造成巨大的伤害并承受大量伤害以保护队友。

Background

游戏中可见的一名矮人战士。

著名战士

另见:战士列表

部落 部落

联盟 联盟

其他

Races

详见:Warrior races
Christopher the Devout, a human warrior.
Pappy Ironbane, a dwarf warrior.
Fillet, Kneecapper Extraordinaire, a gnome warrior.
Kavai the Wanderer, a night elf warrior.
Defender Nagalaas, a draenei warrior.
Warmaster Hork, an orc warrior.
一名牛头人战士撕裂他的敌人。

Gallery


Patch changes

  • 军团再临 补丁 7.0.3 (2016-07-19): Now begins with plate armor at level 1 instead of mail armor.
  • 熊猫人之谜 补丁 5.2.0 (2013-03-05): The benefit of Haste from items and consumables has been increased by 50% for all Warriors.
  • 熊猫人之谜 补丁 5.0.4 (2012-08-28):
    • The design of Rage has changed to function more like a valuable resource. Rage generation is also determined by stance, with different stances causing the warrior to generate Rage through dealing damage, taking damage and/or being in combat. Primary attacks now also generate rage.
    • Stances now share a single action bar, rather than changing your action bar, and abilities are no longer restricted by stance.
    • Changing stances no longer causes the warrior to lose Rage, and stances now share a 3-second cooldown.
    • Ranged slot is being removed. Warriors will now throw their main hand item for their Throw ability.
  • 大地的裂变 补丁 4.0.1 (2010-10-12): Rage is being normalized so that its generation is no longer based on damage done by auto-attacks. Each auto-attack will provide a set amount of Rage, with off-hand weapons granting 50% of the Rage main-hand weapons do.

References

External links

模板:Warcraft RPG classes