通用语（Common (language)）（又称Common tongue）是人类的母语。它通常被联盟成员使用。矮人和侏儒们最初出于与人类的贸易目的学习了这门语言，而他们的后代则会在各自的母语之外同时学习通用语。尽管这门语言主要与人类种族相关联，但其早已在上古之战时就已被使用——彼时人类甚至尚未建立社会。战后，通用语作为一种简便的交流方式在潘达利亚大陆的土著居民中传播。一些血精灵认为通用语是一门粗鲁的语言。 亡灵语是从通用语中衍生出的。在游戏中，所有联盟角色都懂得通用语，与此对应的是部落使用兽人语。现有的假设是当部落和联盟的角色进行交流时，他们使用通用语（而非兽人语）。
- Esarus thar no'Darador = 我们以鲜血捍卫荣誉。 By blood and honor we serve.（于英雄谷）
- Thrall = 奴隶Slave
- Trol'kalar = 古阿拉索帝国语言中意为“巨魔杀手” Troll slayer
- O Laras, soranok agar'nethal no shalas ve'ran ardor. = 哦光明，在此欢乐之日祝福你的孩子吧O Light, bless your son on this joyous day.，洛丹伦国王加冕礼所唱歌曲中的一部分。
- Alterac - Former human nation in central Lordaeron.
- Arathor - Former human nation in southeastern Lordaeron.
- Arevass - River in Silverpine Forest.
- Andorhal - Former human town in Western Plaguelands.
- Azotha - Name of primitive race of humans from which the current race descended.
- Balor - Former island colony of the kingdom of Azeroth.
- Bur - "Lol" and many other unknown words in common, translated back to what horde hear is "bur".
- Caer Darrow - Former human city on the island of Darrowmere.
- Dalaran - Human kingdom and the city of the same name.
- Durnholde - Human fortress in Hillsbrad Foothills.
- Elwynn - Wooded region that envelops the heart of Stormwind kingdom.
- Gilneas - Human nation in southwestern Lordaeron.
- Kirin Tor - Human organization based out of Dalaran.
- Kul Tiras - Human island nation in the seas south of Lordaeron.
- Mardenholde - The fortress of Hearthglen in Western Plaguelands.
- Strahnbrad - Human town, now in ruins.
- Stratholme - Former human town in Eastern Plaguelands.
- Strom - Capital of Arathor where Stromgarde exists today.
- Stromgarde - Human city in Arathi Highlands.
- Theramore - Human nation in Dustwallow Marsh.
- Tiragarde - Human fortress in Durotar. May be named after the Tirisgarde.
- Tol Barad - Former human-populated island south of Lordaeron.
- Chant - Said in the mage tower in Warcraft II.
This is the list of words created by the in-game language parser for the Common language, which is listed as language number seven (word range 423-546) in the Language text file. In the in-game translator, the language parser for Common shares similar words with Gutterspeak and Gnomish. The parser is used to mask both npc and players that speak "Common" when encountered by the Horde.
Note: The language algorithm used by the in-game "translator" merely makes the words look like Common. It does not actually use a specific dictionary. Therefore, translated in-game speech isn't true Common.
|Number of letters in word||Word List|
|One-letter words||A, E, I, O, U, Y|
|Two-letter words||An, Ko, Lo, Lu, Me, Ne, Re, Ru, Se, Ti, Va, Ve|
|Three-letter words||Ash, Bor, Bur, Far, Gol, Hir, Lon, Mod, Nud, Ras, Ver, Vil, Vos|
|Four-letter words||Ador, Agol, Dana, Goth, Lars, Noth, Nuff, Odes, Ruff, Thor, Uden, Veld, Vohl, Vrum|
|Five-letter words||Algos, Barad, Borne, Melka, Ergin, Eynes, Garde, Gloin, Majis, Nagan, Novas, Regen, Tiras, Wirsh|
|Six-letter words||Aesire, Aziris, Daegil, Danieb, Ealdor, Engoth, Goibon, Mandos, Nevren, Rogesh, Rothas, Ruftos, Skilde, Valesh, Vandar, Waldir|
|Seven-letter words||Andovis, Ewiddan, Faergas, Forthis, Kaelsig, Koshvel, Lithtos, Nandige, Nostyec, Novaedi, Sturume, Vassild|
|Eight-letter words||Aldonoth, Cynegold, Endirvis, Hamerung, Landowar, Lordaere, Methrine, Ruftvess, Thorniss|
|Nine-letter words||Aetwinter, Danagarde, Eloderung, Firalaine, Gloinador, Gothalgos, Regenthor, Udenmajis, Vandarwos, Veldbarad|
|Ten-letter words||Aelgestron, Cynewalden, Danavandar, Dyrstigost, Falhedring, Vastrungen|
|Eleven-letter words||Agolandovis, Bornevalesh, Dornevalesh, Farlandowar, Forthasador, Thorlithtos, Vassildador, Wershaesire|
|Twelve-letter words||Golveldbarad, Mandosdaegil, Nevrenrothas, Waldirskilde|
- 艾泽拉斯（Azeroth） = 由人类祖先Azotha的名字衍生。
- Daer = "People". (Has English roots.)
- 矮人（Dwarf） = "Diminutive"
- Half- (or Half) = A prefix that denotes the mixed ancestry regardless of percentage of ancestry the individual has, see also Half-breed.
- Half-ogre = A race that is born of mixed ogre and orc blood., or in some cases, mixed human and ogre blood, see Half-human half-ogre.
- Rain Dance = The term in Common for a festival held in Darkshore (the elves have a different name for it).
- Trol'kalar = "Troll slayer" in the ancient tongue, the ancient dialect of Common used in the Arathorian Empire based in Strom.
Human parents grant a child its given name at birth, while its family name has a long history and usually speaks something of its bearer’s ancestry. Some humans change their family names to emphasize their own accomplishments.
- Male Names: Merander, Gyram, Darrick, Hebry.
- Female Names: Lilla, Merian, Richelle, Ammi.
- Family Names: Renn, Townguard, Silversmith, Runetouch.
- Common may be a universal language as a variety of races speak it with one another in-game.
- "Goibon Uden Lo" = "Guards!" or "Guards help me!"
- "Uden" = "Help!"
- "Bur" = "lol" (When an Alliance player says "Lol" it will appear as "Bur" to Horde players. This is similar to how "Lol" in Orcish translates to "Kek" for Alliance players. When a horde talking in Orcish tells an Alliance player "bur", they get back "lok". Regardless, it has now been referenced as an official term.
- "Landowar" = "Alliance"
- "Lordaeron" = "Peaceful land of the people" (rough translation)
- "Or'Kalar" = Orc Killer, like Trol'kalar, the name shares the same word kalar, implying it is from the same ancient tongue used in the Arathorian Empire and Strom. As it is a ogre name it could be a form of Low Common.
- "Or" = Orc
- "Trol" = Troll
- "Kalar" = Killer
- "Deo Gracias" = Interestingly, the church building's sound in Warcraft II is "Deo Gracias", a transliteration of the Latin term "Deo Gratias" meaning "Thanks be to God", which is also the name for several different traditional cathedral hymns. The reason for using pseudo-Latin as a spoken language is not clear. It is possibly a use of stock sound effects, an easter egg for those who know of the hymn, or an attempt to include a foreign sounding language for the humans. Although Latin plays a partial role in the Warcraft universe, as seen in the RPG with "Spiritus Mundi" and with some names as part of languages such as Kalimag, Latin and other languages derived from it are used in the universe in a few other places such as: in Warcraft II with the church building's sound, in Warcraft III's Altar of Kings with "Amen", and in The Frozen Throne with the order acknowledgment sounds of the troll batrider unit. Other languages derived from Latin are also used for terms like "En Fuego" (literally "On Fire" in Spanish, although the correct form would be "Sobre el Fuego" or "Prendido Fuego") , as well as El Pollo Grande.
- "Caer Darrow" = The Welsh word Caer means "fort". Darrow may be derived from the word "daer" meaning "people" in the RPG. This would mean Caer Darrow may mean People's Fort or Fort of the People.
- "Spiritus Mundi" = Spirit of the world
- "Thanagor" = King
- "An Karanir Thanagor" = Long live the King
- "Mor" = May
- "Ok" = His
- "A'l" or "Na" = In
- Four different alphabets have been used to write Common in-game. Elder Futhark, Faux Cyrillic, Latin, and an unknown original alphabet.
- In pre-release World of Warcraft, all races could speak Common[请求来源] but many players in the game's beta phase showed a lack of maturity in communication during battles. This caused Common to be the primary Alliance language and Orcish to be the primary Horde language. The Forsaken were given Common as a secondary language, but again, players showed a lack of maturity and this was taken away.
- In the Dungeons and Dragons roleplaying game, the Common tongue is a lingua franca, or a universal language, spoken natively by humans, and bilingually by other races. It is the language of humans, halflings, half-elves, and half-orcs. The Common tongue also has great hints of the Icelandic tongue. The concept is derived from Westron, the "common tongue" of Tolkien's Middle Earth, hence the name.
- "Deo Gracias", from the hymn sung in the church in Warcraft II, is Latin for "Thanks [be] to God".
- World of Warcraft Battle Chest Guide
- Quest:Huln's War - The Arrival
- Hozen Speech
- High Nethermancer Zerevor#Quotes
- Of Blood and Honor, 15
- Rise of the Horde, 19
- Lord of the Clans, 29
- Loreology on Twitter (20 May 2014)
- Warcraft: The Roleplaying Game, 104
- Horde Player's Guide, 156
- Lands of Conflict, 89, 177
- Lands of Conflict, 18
- Lands of Conflict, 19
- Alliance Player's Guide, 140
- Lands of Mystery, 11
- World of Warcraft: The Roleplaying Game, 44
- Orcish / Common Dictionary